Protected Plots

Protected plots are available for purchase within the borders of spawn (0,0 to 2047,2047).  Plots have to be more than 250 blocks from the spawn castle, which is approximately this area here:

Use this command to find out how far you are from the castle:

/distance

Your first plot costs 100k.  Subsequent plots cost 25k each.  They do not have to be touching.

If you need help determining the borders of the plot you are looking at use this command:

/plot corners

It will place glowstone in the four corners of the plot for a few seconds.  When you have found the plot you wish to buy use this command:

/plot buy

Guests may be added to plots for 50k per guest per plot.  Guests have full unrestricted access to the plot, but can be removed at anytime.  The price is paid by the person who initially purchased the plot.

/plot guest add playername

/plot guest remove playername

No refunds on adding guests.

Plot commands – A quick rundown

/plot check

/plot borderalert

/plot corners

/plot buy

/plot map – click here for more info on maps

/plot info

/plot guest <add/remove> playername

/plot neighbor <add/remove> playername

/plot toggle <commune/neighbors/monsters>

/plot abandon – no refunds

Distance restrictions – the basics

The most basic rule in plot buying is that the plot you wish to purchase must be more than 160 blocks from other player plots. This is 10 plots of space.

Once you purchase a plot you may start purchasing the plots around you provided they more than 48 blocks from other player plots. This is 3 plots of space.

You may use this command to see if you can purchase the plot you are standing in:

/plot check

You may also use this command to see a map of the surrounding plots, which should help in determining which direction to go:

/plot map – click here for more info on maps

Due to the intense calculations that are made with this command it can only be run once every 30 seconds.  I recommend taking a screenshot (f2) after running it so you can easily refer back to it.

Distance restrictions – advanced

The basic restrictions above only apply to plots you are not associated with.  You are associated with a plot if you are:

1. The owner of the plot

2. A guest of the plot – covered in the first section of this page

3. A member of the same party as the owner of the plot – click here for info on parties

4. A neighbor of the plot

Commune plots and members have no bearing on being associated with a plot.

Neighbors can be added to a plot for free.  This allows them to purchase a plot near or next to you, assuming no other nearby plots are preventing them from doing so.

/plot neighbor add playername

/plot neighbor remove playername

Neighbors do not have access to your plot, and they can even be removed after they purchase their plot to prevent them from buying other nearby plots.

If you wish to have no neighbors no matter what use this command to prevent any player from buying a plot near or next to you.

/plot toggle neighbors

Run the command again to allow players to build near or next to you, assuming no other nearby plots are preventing them from doing so.

Plot buying examples

Let’s run through some scenarios.

Scenario 1 – Basic single plot buying

A player (player1) scopes out an area, checks the map and nothing is nearby:

2015-04-05_19.08.58map
 – this map is similar to the Towny map; up is north, and the little directional diagram on the right tells you which direction you are facing. Due to limitations in the chat console this map can only display 9 plots north and 9 plots south. So it is still possible that another players plot could be too close to you but not show up on this map

They type /plot buy and the plot is theirs. The plot now shows up on the map with the first letter of their username.

2015-04-05_19.09.31plotbuy
I have placed an iron block platform in the plot for reference.

Another player (player2) later comes along and looks for a plot to purchase. They try to purchase the plot just north but are unable to.

2015-04-05_19.11.21tooclose

They are informed that they are too close to another plot. They are told the plot’s distance (1 block away), location (x,z coordinates), plot id (chunk id), and the owner of the plot. The ID of the plot they are standing in is listed at the top for reference. The player is informed that there are no adjacent plots they are associated with therefore they have to be at least 161 blocks away from other player plots they are not associated with.

So the player heads east. They run /plot check along the way to help see if they are far enough. Eventually they are far enough.

2015-04-05_19.19.00check
– /plot check does not pull up a map, the map is here just for a visual reference

They type /plot buy and the plot is theirs.

Now that they have bought a plot they can start expanding it by purchasing the plots around them up to 4 plots away from other player plots they are not associated with.  Currently they are not associated with player1’s plot.

Scenario 2 – Expanding your plots

Just to see if they can, player2 heads back west and tries to buy a plot that’s not adjacent to one they own.

2015-04-05_19.19.58notadjacent

Again they are informed that there are no adjacent plots they are associated with therefore they have to be at least 161 blocks away from other player plots they are not associated with. When you are this close to other plots you have to purchase plots adjacent to each other to qualify for the 49 block distance requirement.

Player2 moves east and buys the plot adjacent to their other plot.  Since they are more than 48 blocks from player1’s plot they are able to purchase it.

2015-04-05_19.20.32adjacent
i have placed a diamond block platform for visual reference

Player2 then continues to move west buying as many plots as possible until they are finally too close to player1’s plot to go further.

2015-04-05_19.22.06nofurtherinfo

2015-04-05_19.21.55nofurthermap

At this point player1 attempts to purchase the plot east of their plot but is now blocked because it is too close to a plot owned by player2.

2015-04-05_19.23.50tooclose
if player1 was on the same party as player2, or was a guest on that close plot, or was set as a neighbor on it they would have been able to purchase this plot

So player1 heads northwest and buys a few more plots.

2015-04-05_19.27.27northwest

Scenario 3 – How to lose a lot of money for being a jerk

Player2 does something that is not allowed and will be punished for, but we’re doing it here just for a visual example – they buy all the plots possible to surround player1.

2015-04-05_19.46.33surrounded
doing this will end up with you losing all those plots that are surrounding the other plots.  No refunds, no give backs on inventory, no mercy.

Since player1 is now completely surrounded by player2 at the closest distance possible they are unable to purchase anymore adjacent plots.

Scenario 4 – Buying plots next to other players – party system

Player1 tries to purchase a plot right next to player2, however they are not able to because they are not associated with any of player1’s plots.

2015-04-05_20.08.39notassociates
– Without being associated with an adjacent plot the distance requirement is 161 blocks, so a lot of plots are listed as plots that are too close

Player1 and player2 decide they are now friends and want to build around each other.  So player2 invites player1 to join their party and now they are able to build adjacent to each other.

2015-04-05_20.13.34partybuy
 – player1’s plot is in redstone block’s for visual reference

Player2 is also able to purchase plots next to or plots just near player1 now. They don’t have to be adjacent because there are no other player plots within 161 blocks of them.

2015-04-05_20.13.01partybuy

Player1 and player2 get mad at each other and player1 leaves the party.  The plots they purchased while on the same party are still theirs and they can not be taken away.  They can’t expand anymore unless other things are factored in (guests, neighbors) but the plots purchased while on the same party are still theirs.

Scenario 5 – Buying plots next to other players – neighbors

Player1 has a plot and wants to let player2 purchase next to it.

2015-04-05_20.16.45notyet

Plyaer2 is not associated with player1’s plot.  Player1 does not want to have player2 on their party, and they don’t want to make them a guest of their plot.  So player1 adds player2 as a neighbor.

2015-04-05_20.17.06neighboradd

Player2 is now able to purchase plots next to or even just near to player1’s plot. They don’t have to be adjacent because there are no other player plots within 161 blocks.

2015-04-05_20.17.58neighborbuy

There is a catch to this.  Since player2 has now built plots close to player1 as a neighbor, player1 is blocked from expanding their plots because they are not a neighbor on player2’s plots.

2015-04-06_08.16.08blocked

In order to expand player1 needs to be added as a neighbor to both of player2’s plots.

2015-04-06_08.18.10neighboradd

2015-04-06_08.18.23neighboradd

Player1 is now able to purchase plots next to or nearby as long as there are no other player plots within distance.

2015-04-06_08.19.25map

Here is a wideshot of the above scenarios to give an idea of  how much space this takes up.

wideshot_tn
Click here for a larger version of this picture.